ROUND1 / 5
HARVEST0 / 12
BASKETS6
TIME35
SCORE0
A TWELVE-BURROW REACTION ARCADE
The apples are ripe. The marmots have noticed.
Keep the harvest safe, one gentle thump at a time.
THUMP THE THIEVES
Tap or click a striped marmot. On keyboard, use Q W E R / A S D F / Z X C V to match the twelve burrows.
SPARE YOUR CREW
Gardeners wear broad hats and carry a flower. Let them work! Hitting one costs a basket.
PROTECT THE HARVEST
Each escaped marmot costs a basket. Empty taps break your scoring streak, but cost no baskets.
FIVE ROUNDS
Meet each quota before time runs out. Baskets refill each round. Round 2 brings pairs, 3 brings triples, 4 is frantic, and 5 is a five-at-a-time frenzy.
Six baskets give you room to recover through round 4. Pause anytime. Backspace resets · M toggles sound.
ORCHARD WATCH